if io.open("/sdcard/左飞资源包/左飞全防/love")==nil then gg.toast("第一次打开,正在下载资源配置") gg.alert("第一次打开,正在下载资源配置") file.download("https://wp.kayyw.com/f/en6EhY/%E5%B0%8F%E6%82%B8%E5%85%A8%E9%98%B2.zip","/sdcard/左飞资源包/左飞全防/左飞资源包.zip") file.unzip("/sdcard/左飞资源包/左飞全防/左飞资源包.zip","/sdcard/左飞资源包/左飞全防/") end local baseWindow = require 'floatingWindowManager2' if not baseWindow.getContext then gg.alert('请重启一下RLGG') app.exit() end import "android.graphics.Color" import "android.content.res.ColorStateList" 项目名字="左飞全防" local context = baseWindow:getContext() import "android.view.animation.TranslateAnimation" import "android.view.animation.Animation" import "android.animation.ArgbEvaluator" import "android.animation.LayoutTransition" import "android.graphics.drawable.GradientDrawable" import "android.graphics.drawable.ClipDrawable" import "android.media.MediaPlayer" MediaPlayer=MediaPlayer() import "java.io.File" import "android.graphics.Typeface" import "android.animation.LayoutTransition" layoutTransition=LayoutTransition() layoutTransition:setDuration(500) import 'com.google.android.material.imageview.ShapeableImageView' import 'com.google.android.material.shape.CornerFamily' import 'com.google.android.material.materialswitch.MaterialSwitch' import 'com.google.android.material.button.MaterialButton' import 'com.google.android.material.dialog.MaterialAlertDialogBuilder' import 'com.google.android.material.slider.Slider' import 'com.google.android.material.snackbar.Snackbar' import 'com.google.android.material.sidesheet.SideSheetDialog' import 'com.google.android.material.bottomsheet.BottomSheetDialog' import 'com.google.android.material.bottomsheet.BottomSheetBehavior' import 'com.google.android.material.progressindicator.LinearProgressIndicator' import 'com.google.android.material.progressindicator.CircularProgressIndicator' import 'com.google.android.material.chip.ChipGroup' import 'com.google.android.material.chip.Chip' import 'com.google.android.material.radiobutton.MaterialRadioButton' import 'com.google.android.material.checkbox.MaterialCheckBox' import 'com.google.android.material.dialog.MaterialAlertDialogBuilder' import 'androidx.coordinatorlayout.widget.CoordinatorLayout' import 'androidx.core.widget.NestedScrollView' local baseWindow = require 'floatingWindowManager2' if not baseWindow.getContext then gg.alert('请重启一下RLGG') app.exit() end file.checkFile("/storage/emulated/0/左飞资源包/左飞全防/收藏歌单") -- 判断文件是否存在 local musiclist = file.read("/storage/emulated/0/左飞资源包/左飞全防/收藏歌单") -- 读取文件内容 if musiclist ~= "" then -- 判断内容是否为空 musiclist = load("return"..musiclist)() -- string转table后赋值 else musiclist = {} -- 给变量赋值灵动岛不显示图片因为 end local nowMusic = #musiclist -- 设定当前歌曲序号 import("android.media.MediaPlayer") mediaPlayer=MediaPlayer() -- 音乐播放器 import("android.view.animation.ScaleAnimation") import("android.view.animation.Animation") import("android.content.res.ColorStateList") --gg.setVisible(false) --luajava.setFloatingWindowHide(true) local material3 = require "material3" local context=material3:getContext() local window = require('windowManager') local ui = require('ui') import "android.animation.ObjectAnimator" import "android.view.animation.Animation" local colorvs = {} --控件颜色 local threshold = 5 -- 设定拖动阈值 local canSwipeUp = false -- 设定第一次上拖动是否触发 local canSwipeDown = true -- 设定第一次下拖动是否触发 local isPlaying = false --设定歌曲播放状态 local isReady = false --歌曲是否准备完毕 import "android.animation.ArgbEvaluator" import "android.animation.ValueAnimator" import "android.graphics.Color" import "android.content.res.ColorStateList" local LayoutParams = luajava.bindClass("android.view.WindowManager$LayoutParams") local context = baseWindow:getContext() import "android.view.animation.TranslateAnimation" import "android.view.animation.Animation" import "android.animation.ArgbEvaluator" import "android.animation.LayoutTransition" import "android.graphics.drawable.GradientDrawable" import "android.graphics.drawable.ClipDrawable" import "android.media.MediaPlayer" MediaPlayer=MediaPlayer() import "java.io.File" import "android.graphics.Typeface" import "android.animation.LayoutTransition" layoutTransition=LayoutTransition() layoutTransition:setDuration(500) local LottieDex=dex.loadfile('/storage/emulated/0/左飞资源包/左飞全防/Lottie.dex') local LottieAnimationView=LottieDex:loadClass("com.airbnb.lottie.LottieAnimationView") dex.loadfile("/storage/emulated/0/左飞资源包/左飞全防/Lottie.dex") import "com.airbnb.lottie.*" baseWindow:darkMode() baseWindow:lightMode() import 'android.graphics.drawable.Icon' import 'android.widget.LinearLayout' import 'android.widget.Button' import 'android.widget.TextView' import 'android.widget.ScrollView' import 'android.widget.RadioGroup' import 'java.lang.CharSequence' import 'java.lang.Boolean' import 'java.lang.reflect.Array' baseWindow:darkMode() baseWindow:lightMode() local material3 = require 'material3' import('android.content.res.ColorStateList') function particle(co1,co2,cor) local webView = luajava.webView(function(webView) webView:loadData([[
]], 'text/html', 'UTF-8') webView:setBackgroundColor(0x0) end) return webView end parti = particle( "rgba(0, 128, 255, 0.1)", "rgba(0, 128, 255, 1)", "#0080FF" ) local context=material3:getContext() vibra = context:getSystemService(Context.VIBRATOR_SERVICE) changan = {} local changan = changan local android = import('android.*') function write(fileName, content) file.write(fileName, content) end function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end function read(fileName) f = assert(io.open(fileName, 'r')) content = f:read("*all") f:close() return content end function wtcf(lujing,neirong) write("/sdcard/左飞资源包/配置文件/"..lujing,neirong) end function rdcf(lujing) return read("/sdcard/左飞资源包/配置文件/"..lujing) end local function getBG(DrawableColor,Radius,StrokeWidth,StrokeColor) if type(DrawableColor)~='table' then DrawableColor={DrawableColor,DrawableColor} end local jianbians = luajava.loadlayout({ GradientDrawable, color = 0xff000000, gradientType = GradientDrawable.LINEAR_GRADIENT, orientation = GradientDrawable.Orientation.TOP_BOTTOM , }) jianbians:setColors(DrawableColor) jianbians:setStroke(StrokeWidth or 0,StrokeColor or 0xffffffff) if type(Radius)=='table' then jianbians:setCornerRadii({Radius[1],Radius[1],Radius[2],Radius[2],Radius[3],Radius[3],Radius[4],Radius[4]}) else jianbians:setCornerRadius(Radius or 0) end return jianbians end 开 = "开" 关 = "关" function checkimg(tmp) if panduan("/sdcard/左飞资源包/左飞全防/"..tmp) ~= true then gg.toast("正在下载资源"..tmp.."\n请耐心等待") download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/左飞资源包/左飞全防/"..tmp) end end ckimg = { } for i = 1,#ckimg do jindu = i checkimg(ckimg[i]) end function 获取图片(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/左飞资源包/左飞全防/"..ntxt) == false then file.download(txt,"/sdcard/左飞资源包/左飞全防/"..ntxt) else end txt = "/sdcard/左飞资源包/左飞全防/"..ntxt end return luajava.getBitmapDrawable(txt) end function getRes(x) return 获取图片("/sdcard/左飞资源包/左飞全防/"..x) end function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5) return jianbians end function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end function getHorizontalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end context = app.context window = context:getSystemService("window") -- 获取窗口管理器 function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end slctb = getVerticalBG({0xffffffff,0xffffffff},25) slcta = getHorizontalBG({0x221750EB,0x221750EB},25) function getButtonBG() local selector = luajava.getStateListDrawable() selector:addState({ -android.R.attr.state_pressed }, getVerticalBG({0x55ffffff,0x55ffffff},20,2,0xaaA0D1FF)) selector:addState({ android.R.attr.state_pressed }, getVerticalBG({0x22A0D1FF,0x22A0D1FF},20,2,0xaaA0D1FF)) return selector end function getSelector() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slcta) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctb) -- 没点击的背景 return selector end hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end YoYoImpl = luajava.getYoYoImpl() changan.menu = function(sview) 菜单页数=#sview 当前分区={} 分区页数={} 侧边={} 功能区={} 顶边={ LinearLayout, layout_height='match_parent', layout_width='match_parent', background=getBG({0xffffffff,0xffffffff},{25,25,25,25}), layout_margin='6dp', elevation='2dp', orientation='vertical', onClick=function() end, onTouch=hanshu, } beij=getBG('0xFFA0D1FF',25) dbback=getVerticalBG({0xffffffff,0xffffffff},90) for i = 1,菜单页数 do 分区页数[i]= #sview[i] table.insert(顶边,{ FrameLayout, orientation='vertical', layout_height='wrap_content', layout_width='match_parent', gravity='center_horizontal', { TextView, layout_height='25dp', layout_width='match_parent', padding={'15dp','4dp','15dp','4dp'}, text=sview[i]['分页名字'], textColor='#000000', textSize='10sp', gravity='center||Left', __onCreate=function(v) _ENV['ding'..i]=v end, elevation='1dp', layout_margin='1dp', background=slctb, onClick=function() 切换(i) end, onTouch=hanshu, }, {ImageView, src=获取图片(sview[i]['分页图标']), layout_height='15dp', layout_width='15dp', layout_margin='5dp', __onCreate=function(v) _ENV['tubiao'..i]=v end, layout_marginLeft = "50dp", elevation='4dp', }, }) 功能区[i]={} local layoutm={ LinearLayout, id = "layoutm"..i, padding='4dp', layout_width = "match_parent", orientation = "vertical", gravity = "center_horizontal", } local menulayout={ LinearLayout, layout_width='match_parent', layout_height='wrap_content', visibility = "gone", orientation = "vertical", id='menu'..i..1, } for k,v in pairs(sview[i]['功能配置']) do table.insert(menulayout,v) end local menulayout=luajava.loadlayout(menulayout) 功能区[i][1]=menulayout table.insert(layoutm,menulayout) local menus={ LinearLayout, layout_width = "280dp", layout_height = "260dp", visibility = "gone", orientation = "vertical", padding={'0dp','0dp','0dp','0dp'}, background=获取图片(背景图片), elevation='3dp', { ScrollView, fillViewport = "true", --padding = "10dp" layout_marginTop='35dp', gravity = "center", layout_width = "match_parent", layout_height = "match_parent", orientation = "horizontal", layoutm }} _ENV["layout"..i] = luajava.loadlayout(menus) end ckou = { LinearLayout, orientation='vertical', layout_width = "wrap_content", layout_height = "wrap_content", } for i = 1,菜单页数 do ckou[#ckou+1] = _ENV["layout"..i] end headicon=luajava.loadlayout({ LinearLayout, layout_height='40dp', layout_width='40dp', background=getBG({0xffffffff,0xffffffff},35), gravity = "center", elevation='2dp', onTouch=hanshu, {ImageView, src=获取图片(悬浮窗图标), layout_height="34dp", layout_width="34dp", onClick = 隐藏, onTouch = hanshu, }, }) ckou = luajava.loadlayout(ckou) floatWindow = { FrameLayout, id = "motion", elevation = "10dp", onTouch = hanshu, onClick = function() end, layout_width = "wrap_content", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", {FrameLayout, layout_height='260dp', layout_width='370dp', id='canvv', {FrameLayout, layout_height='match_parent', layout_width='match_parent', id='canv', visibility="gone", }, { LinearLayout, id = 'chuangk', visibility = 'gone', layout_height = 'wrap_content', { LinearLayout, layout_height = 'match_parent', layout_width = '90dp', onClick = function() end, onTouch = hanshu, orientation = 'vertical', { LinearLayout, layout_width='match_parent', layout_weight = 1, layout_height='match_parent', orientation = "vertical", background=getBG({0xffeeeeee,0xffeeeeee},{10,0,0,10}), gravity = "center", -- layout_marginRight='100dp', onClick=function() end, onTouch=hanshu, headicon, 顶边 } }, ckou } }, { ImageView, id = "control", background = 获取图片(悬浮窗图标), layout_width = "40dp", layout_height = "40dp", onTouch = hanshu, onClick = 隐藏, }, {--这个是灵动岛布局先放配置 LinearLayout, id="shadow", layout_width="match_parent", visibility="gone", layout_height='match_parent', onClick=function() 灵动岛() canSwipeUp=false canSwipeDown=true end }, { FrameLayout, layout_marginTop="5dp", layout_marginLeft="20dp", layout_marginRight="20dp", layout_gravity="center|top", id="shadow1", layout_width="wrap_content", layout_height='wrap_content', elevation="8dp", background={GradientDrawable,color=0xff161616,cornerRadius=90}, LayoutTransition=layoutTransition, { LinearLayout, gravity="center", id=luajava.newId("SmallIsland"), layout_height="25dp", layout_width="100dp", onTouch=function(view, event) local action = event:getAction() if action == MotionEvent.ACTION_DOWN then initialY = event:getY() elseif action == MotionEvent.ACTION_MOVE then local currentY = event:getY() local deltaY = currentY - initialY if deltaY < -threshold and canSwipeUp then 灵动岛() canSwipeUp = false canSwipeDown = true elseif deltaY > threshold and canSwipeDown then 灵动岛() canSwipeDown = false canSwipeUp = true end end return true end, { LinearLayout, id=luajava.newId("Smalldisplay"), layout_height="25dp", layout_width="100dp", { ImageView, layout_gravity="center", layout_width="17dp", layout_height="17dp", layout_marginLeft="5dp", src="/sdcard/左飞资源包/左飞全防/headset", ColorFilter="#FAFAFA", }, { TextView, id="IslandText", layout_weight=1, gravity="center", layout_width="match_parent", layout_height="match_parent", text="上下滑动长按双击交互", ellipsize="marquee", singleLine=true, selected=true, textColor="#FAFAFA", textSize="8dp", } } }, { LinearLayout, id="Island", layout_height="150dp", visibility="gone", layout_width="300dp", onClick=function() end, onTouch=function(view, event) local action = event:getAction() if action == MotionEvent.ACTION_DOWN then initialY = event:getY() elseif action == MotionEvent.ACTION_MOVE then local currentY = event:getY() local deltaY = currentY - initialY if deltaY < -threshold and canSwipeUp then 灵动岛() canSwipeUp = false canSwipeDown = true elseif deltaY > threshold and canSwipeDown then 灵动岛() canSwipeDown = false canSwipeUp = true end end return true end, { LinearLayout, id=luajava.newId("music"), layout_height="fill_parent", layout_width="fill_parent", orientation="vertical", { TextView, id="Mname", gravity="center", layout_width="fill_parent", layout_height="wrap_control", layout_marginTop="10dp", text=timeA, ellipsize="marquee", singleLine=true, selected=true, textColor="#FAFAFA", textSize="12dp", }, { luajava.post(LinearProgressIndicator,baseWindow:getContext()), id="DownloadProgress", visibility = "gone", layout_width = 'match_parent', layout_height = 'wrap_content', indeterminate = true, }, { FrameLayout, layout_marginTop="10dp", layout_width="fill_parent", layout_height="wrap_control", { ImageView, src="/sdcard/左飞资源包/左飞全防/ts", layout_width="20dp", layout_marginRight="match_parent", layout_marginLeft="15dp", layout_gravity="center|left", layout_height="20dp", onClick=function() 自定义主题() end, ColorFilter="#FAFAFA", }, { TextView, id="GSname", layout_marginLeft="15dp", layout_gravity="center", layout_marginRight="15dp", gravity="center", layout_width="fill_parent", layout_height="wrap_control", text="", ellipsize="marquee", singleLine=true, selected=true, textColor="#A9B3B4", textSize="8dp", }, { ImageView, src="/sdcard/左飞资源包/左飞全防/playlist", layout_width="20dp", layout_marginLeft="match_parent", layout_marginRight="15dp", layout_gravity="center|right", layout_height="20dp", onClick=function() 播放列表() end, ColorFilter="#FAFAFA", }, }, { LinearLayout, gravity="center", layout_width='match_parent', layout_height='wrap_content', { TextView, id="ntime", gravity="center|right", layout_width="45dp", layout_height="wrap_control", text="0:00", textColor="#FAFAFA", textSize="12dp", }, { Slider, id="hkuai", trackStopIndicatorSize="0dp", layout_weight=1, stepSize=1, valueTo=100, valueFrom=0, trackHeight="10dp", ThumbHeight="17dp", tickVisible=false, thumbWidth="4dp", layout_width='match_parent', layout_height='wrap_content', labelFormatter=function(seconds) if isPlaying then return ctime(seconds) else return "0:00" end end, addOnChangeListener=function(slider, value, fromUser) if fromUser and isPlaying and isReady then mediaPlayer:seekTo(value*1000) end end }, { TextView, id="atime", gravity="center|left", layout_width="45dp", layout_height="wrap_control", text="0:00", textColor="#FAFAFA", textSize="12dp", }, }, { LinearLayout, layout_width='match_parent', layout_height='wrap_content', layout_marginLeft="20dp", layout_marginRight="20dp", { LinearLayout, id=luajava.newId("Collection"), layout_weight=1, layout_width="match_parent", layout_height="match_parent", gravity="center", { ImageView, id="souc", src="/sdcard/左飞资源包/左飞全防/unlove", layout_width="20dp", layout_height="20dp", onClick=function() changan.controlWater(luajava.getIdView("Collection"),200) 收藏() end, ColorFilter="#FAFAFA", }, }, { LinearLayout, id=luajava.newId("PreviousAong"), layout_weight=1, layout_width="match_parent", layout_height="match_parent", gravity="center", { ImageView, src="/sdcard/左飞资源包/左飞全防/last", layout_width="25dp", layout_height="25dp", onClick=function() changan.controlWater(luajava.getIdView("PreviousAong"),200) 上一首() end, ColorFilter="#FAFAFA", }, }, { LinearLayout, layout_weight=1, id=luajava.newId("PauseLayout"), layout_width="match_parent", layout_height="match_parent", gravity="center", { LottieAnimationView, id="ztkq", layout_width="25dp", layout_height="25dp", onClick=function() 暂停() end, }, }, { LinearLayout, id=luajava.newId("NextSong"), layout_weight=1, layout_width="match_parent", layout_height="match_parent", gravity="center", { ImageView, src="/sdcard/左飞资源包/左飞全防/next", layout_width="25dp", layout_height="25dp", onClick=function() changan.controlWater(luajava.getIdView("NextSong"),200) 下一首() end, ColorFilter="#FAFAFA", }, }, { LinearLayout, layout_weight=1, id=luajava.newId("LoopSetting"), layout_width="match_parent", layout_height="match_parent", gravity="center", { ImageView, id="bfsz", src="/sdcard/左飞资源包/左飞全防/setPlay", layout_width="20dp", layout_height="20dp", onClick=function() 播放设置() end, ColorFilter="#FAFAFA", }, }, } } }, }, } totouch=luajava.loadlayout({ LinearLayout, layout_height='42dp', layout_width='42dp', onClick=隐藏, onTouch=hanshu }) local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() floatWindow = luajava.loadlayout(floatWindow) local function invoke2() for i=1,#MSwitch do SwitchColor(luajava.getIdView(MSwitch[i]),0xff5AA7FF,0x88ffffff,0xeeeeeeee,0x88888888) end window:addView(floatWindow, mainLayoutParams) canv:addView(parti) block('end') end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) block('join') local isMove end invoke(swib1,swib2) 切换(1) 分区(1) 隐藏() function SliderColor(id,color1,color2,color3) id:setTrackActiveTintList(ColorStateList({{}},{"0xff"..color1})) id:setTrackInactiveTintList(ColorStateList({{}},{"0x50"..color2})) id:setThumbTintList(ColorStateList({{}},{"0xff"..color3})) end function SwitchColor(id,color) id:setTrackTintList(ColorStateList({{android.R.attr.state_checked}},{color})) end SliderColor(hkuai,"42E6A2","D4D4D4","FFFFFF") ztkq:setAnimationFromJson(io.open("/storage/emulated/0/左飞资源包/左飞全防/Pause", "r"):read("*all")) gg.setVisible(false) luajava.setFloatingWindowHide(true) qhkai = 0 qiehuan = function() if qhkai == 0 then qhkai = 1 draw.remove() luajava.runUiThread(function() changan.controlSmall(floatWindow,400) end) gg.sleep(400) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) else qhkai = 0 huiz() draw.text('.', -9200,-9200) luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end) luajava.runUiThread(function() changan.controlBig(floatWindow,400) end) end end local hourStr=os.date("%H") local hour=tonumber(hourStr) -- 获取当前小时 if hour >=0 and hour < 3 then timeA="夜深了,早点休息" elseif hour >=3 and hour < 5 then timeA="凌晨了,注意身体" elseif hour >=5 and hour < 12 then timeA="上午好☁️" elseif hour >=12 and hour < 14 then timeA="中午好🌞" elseif hour >=14 and hour < 19 then timeA="下午好🍵" elseif hour >=19 and hour < 24 then timeA="晚上好🌙" end import"android.graphics.Paint" function souyy(txt) return table.json(gg.makeRequest("http://music.163.com/api/search/get?s="..txt.."&type=1&offset=0&total=true&limit=20").content) end function searchmusic() mustxt=luajava.getIdView("搜索"):getText() mustxt=tostring(mustxt) luajava.runOnUiThread(function() luajava.getIdView("搜索"):setText("") luajava.getIdView("musicWindow"):setVisibility(View.GONE) SearchProgress:setVisibility(View.VISIBLE) end) if string.trim(mustxt)~="" then musictable={} mustable=souyy(mustxt) mustable=mustable.result.songs for k,v in pairs(mustable) do musictable[#musictable + 1]=v end Sortsong(20) end luajava.runOnUiThread(function() luajava.getIdView("musicWindow"):setVisibility(View.VISIBLE) SearchProgress:setVisibility(View.GONE) YoYoImpl:with("FadeIn"):duration(500):playOn(luajava.getIdView("musicWindow")) end) end function Sortsong(formath) musiccheck={} for i=1,formath do musid=musictable[#musictable+1-i].id musname=musictable[#musictable+1-i].name musart=musictable[#musictable+1-i].artists[0].name musvip=musictable[#musictable+1-i].fee musiccheck[#musiccheck+1]={musid,musname,musart,musvip} end musicadapter=ui.BaseAdapter({ getCount = function() return table.getn(musiccheck) -- 使用 table.getn 获取表中元素的数量 end, getItem = function(position) return musiccheck[position + 1] end, getItemId = function(position) return position end, getView=function(position, convertView, parent) local SwitchView local info=musicadapter:getItem(position) if not convertView then SwitchView=luajava.loadlayout({ MaterialCardView, background={GradientDrawable,color=0x44FFFFFF,cornerRadius=20}, layout_width="match_parent", strokeWidth=0, { LinearLayout, orientation="vertical", padding="3dp", gravity="center", layout_width="match_parent", { TextView, textSize="14sp", textColor="#91c8ff", layout_hight="10dp", layout_width="wrap_content", gravity="center" }, { TextView, textColor="#545454", textSize="10sp", layout_hight="10dp", layout_width="wrap_content", gravity="center" } } }) else SwitchView=convertView end SwitchView:getChildAt(0):getChildAt(0):setText(info[2]) SwitchView:getChildAt(0):getChildAt(1):setText(info[3]) SwitchView:setOnClickListener(function() bofang(info[1],info[2],info[3]) if info[4] == 1 then MaterialAlert("当前为付费VIP歌曲,可能只支持部分试听") end end) return SwitchView end }) luajava.runOnUiThread(function() musiclistview:setAdapter(musicadapter) end) end lastClickTime1=0 function bofang(musicid, musicname, musicstart) local currentTime1=os.time() if currentTime1 - lastClickTime1 < 1 then return 0 end lastClickTime1=currentTime1 isExist=false for i, _ in ipairs(musiclist) do if musiclist[i][1] == musicid then nowMusic = i 播放歌曲(musiclist[i][1]) isExist=true end end if not isExist then table.insert(musiclist, {musicid, musicname, musicstart, false}) nowMusic = #musiclist 播放歌曲(musicid) end end function 写入() lovemusic = {} for _, v in pairs(musiclist) do if v[4] then table.insert(lovemusic, v) end end file.write("/sdcard/左飞资源包/左飞全防/收藏歌单",lovemusic) end function 灵动岛() luajava.getIdView("Smalldisplay"):setVisibility(View.GONE) luajava.getIdView("music"):setVisibility(View.INVISIBLE) if 灵动 then luajava.startThread(function() luajava.runOnUiThread(function() shadow:setVisibility(View.GONE) luajava.getIdView("SmallIsland"):setVisibility(View.VISIBLE) Island:setVisibility(View.GONE) end) 灵动=false gg.sleep(500) luajava.runOnUiThread(function() luajava.getIdView("Smalldisplay"):setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(400):playOn(luajava.getIdView("Smalldisplay")) end) end) else luajava.startThread(function() luajava.runOnUiThread(function() shadow:setVisibility(View.VISIBLE) luajava.getIdView("SmallIsland"):setVisibility(View.GONE) Island:setVisibility(View.VISIBLE) end) 灵动=true gg.sleep(500) luajava.runOnUiThread(function() luajava.getIdView("music"):setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(400):playOn(luajava.getIdView("music")) end) end) end end function ctime(value) local minutes=math.floor(value / 60) local seconds=value % 60 return string.format("%d:%02d",minutes,seconds) end function setTime(value) local minutes=math.floor(value/1000) luajava.runOnUiThread(function() hkuai:setValueTo(minutes) atime:setText(ctime(minutes)) end) end function playMusic(id) pcall(function() mediaPlayer:reset() mediaPlayer:setDataSource("/sdcard/左飞资源包/左飞全防/音乐缓存/"..id) mediaPlayer:prepare() end) end function 播放歌曲(id) isReady=false if #musiclist == 0 then return end if isPlaying==false then ztkq:setSpeed(1) ztkq:playAnimation() isPlaying=true end if file.length("/sdcard/左飞资源包/左飞全防/音乐缓存/"..id) ~= 0 then playMusic(id) else luajava.startThread(function() luajava.runOnUiThread(function() DownloadProgress:setVisibility(View.VISIBLE) end) local co = coroutine.create(function() local success = file.download("http://music.163.com/song/media/outer/url?id=".. id.. ".mp3","/sdcard/左飞资源包/左飞全防/音乐缓存/".. id) return success end) local status, result = coroutine.resume(co) if status and result then luajava.runOnUiThread(function() DownloadProgress:setVisibility(View.GONE) end) playMusic(id) else print("下载出现问题,无法播放音乐") end end) end end luajava.setInterface(mediaPlayer, 'setOnPreparedListener',--资源准备完毕监听 {onPrepared=function(media) isReady=true mediaTime=media:getDuration() media:start() setTime(mediaTime) luajava.runOnUiThread(function() hkuai:setValue(1) Mname:setText(musiclist[nowMusic][2]) GSname:setText(musiclist[nowMusic][3]) if musiclist[nowMusic][4] then sc=false souc:setImageDrawable(getRes("love")) souc:setColorFilter(0xffEC2937) else sc=true souc:setImageDrawable(getRes("unlove")) souc:setColorFilter(0xffFAFAFA) end end) end}) luajava.setInterface(mediaPlayer, 'setOnCompletionListener',--播放完毕监听 {onCompletion=function(media) 换一首()--问题 end}) function MaterialAlert(text) MaterialAlertDialog=MaterialAlertDialogBuilder(baseWindow:getContext()) :setTitle(项目名字) -- 设置标题 :setMessage(text) :setPositiveButton('确定') luajava.showAlert(MaterialAlertDialog) end BSZ=0 function 换一首() if BSZ==0 then--列表循环 下一首() elseif BSZ==1 then--随机播放 local randomnowMusic=math.random(1,#musiclist) local selectedNumber=musiclist[randomnowMusic] nowMusic=randomnowMusic 播放歌曲(selectedNumber[1]) elseif BSZ==2 then--单曲循环 播放歌曲(musiclist[nowMusic][1]) elseif BSZ==3 then--停止循环 luajava.newThread(function() 播放歌曲(musiclist[nowMusic][1]) gg.sleep(110) isPlaying=false mediaPlayer:pause() luajava.runOnUiThread(function() ztkq:setSpeed(-1) ztkq:playAnimation() end) end):start() end end function 播放设置() changan.controlWater(luajava.getIdView("LoopSetting"),200) if BSZ==0 then--随机播放 BSZ=BSZ+1 bfsz:setImageDrawable(getRes("repeatone")) elseif BSZ==1 then--单曲循环 BSZ=BSZ+1 bfsz:setImageDrawable(getRes("stoploop")) elseif BSZ==2 then--停止循环 BSZ=BSZ+1 bfsz:setImageDrawable(getRes("listloop")) elseif BSZ==3 then--列表循环 BSZ=0 bfsz:setImageDrawable(getRes("setPlay")) end end function 暂停() if isPlaying then ztkq:setSpeed(-1)--暂停 ztkq:playAnimation() if isReady then mediaPlayer:pause() end isPlaying=false else if isReady then mediaPlayer:start() end ztkq:setSpeed(1) ztkq:playAnimation() isPlaying=true end end function 下一首() if #musiclist == 0 then MaterialAlert("列表没有可播放歌曲,请前往音乐界面添加!") luajava.runOnUiThread(function() Page:setCurrentItem(#stab-2) end) return end nowMusic=nowMusic + 1 if nowMusic > #musiclist then nowMusic=1 end musicInfo=musiclist[nowMusic] 播放歌曲(musicInfo[1]) end function 上一首() if #musiclist == 0 then MaterialAlert("列表没有可播放歌曲,请前往音乐界面添加!") luajava.runOnUiThread(function() Page:setCurrentItem(#stab-2) end) return end nowMusic=nowMusic - 1 if nowMusic < 1 then nowMusic=#musiclist end musicInfo=musiclist[nowMusic] 播放歌曲(musicInfo[1]) end sc=true function 收藏() if isReady then if sc then sc=false musiclist[nowMusic][4]=true souc:setImageDrawable(getRes("love")) souc:setColorFilter(0xffEC2937) else sc=true musiclist[nowMusic][4]=false souc:setImageDrawable(getRes("unlove")) souc:setColorFilter(0xffFAFAFA) end 写入() end end function 刷新列表() playadapter=ui.BaseAdapter({ getCount = function() return #musiclist end, getItem = function(position) return musiclist[position + 1] end, getItemId = function(position) return position end, getView=function(position, convertView, parent) local SwitchView local info=playadapter:getItem(position) if info[4] then MTP=getRes("love") MTPC=0xffEC2937 else MTP=getRes("unlove") MTPC=0xff4B484F end if not convertView then SwitchView=luajava.loadlayout( { FrameLayout, layout_width="match_parent", layout_height="30dp", paddingLeft="5dp", paddingRight="5dp", { ImageView, id="Playlike", src=MTP, layout_gravity="center|left", ColorFilter=MTPC, layout_width="22dp", layout_height="22dp", }, { TextView, id="playname", layout_marginLeft="25dp", layout_marginRight="25dp", layout_width="match_parent", layout_height="wrap_content", layout_gravity="center", gravity="center", textColor="#27253A", }, { ImageView, id="songremove", src="/sdcard/左飞资源包/左飞全防/heix", ColorFilter="#4B484F", layout_gravity="center|right", layout_width="18dp", layout_height="18dp", }, }) else SwitchView=convertView end Playlike:setOnClickListener(function() if info[4] then info[4]=false musiclist[position+1][4]=false 写入() 刷新列表() luajava.runOnUiThread(function() if nowMusic==position+1 then sc=true souc:setImageDrawable(getRes("unlove")) souc:setColorFilter(0xffFAFAFA) end end) else info[4]=true musiclist[position+1][4]=true 写入() 刷新列表() luajava.runOnUiThread(function() if nowMusic==position+1 then sc=false souc:setImageDrawable(getRes("love")) souc:setColorFilter(0xffEC2937) end end) end end) playname:setOnClickListener(function() 播放歌曲(info[1],info[2],info[3],info[4]) nowMusic=position+1 end) playname:setText(info[2]) songremove:setOnClickListener(function() luajava.startThread(function() if gg.alert('确定删除['..info[2]..']吗?','确定','点错了')==1 then table.remove(musiclist,position+1) 刷新列表() 写入() if nowMusic==position+1 then 下一首() end end end) end) return SwitchView end }) luajava.runOnUiThread(function() songlistview:setAdapter(playadapter) end) end songlist={ LinearLayout, orientation="vertical", layout_width="match_parent", layout_height="wrap_content", { ListView,--列表适配器 id="songlistview", layout_width='match_parent', layout_height='match_parent', dividerHeight=3, } } function 播放列表() dialogBuilder=MaterialAlertDialogBuilder(baseWindow:getContext()) -- 创建对话框构造器 :setTitle('待播放列表') -- 设置标题 :setView(luajava.loadlayout(songlist)) :setPositiveButton('确定') luajava.showAlert(dialogBuilder) 刷新列表() end huiz() draw.text('.', -9200,-9200) while true do if tuichu==1 then os.exit() end if 音量键 then jianting3(qiehuan) gg.sleep(300) end if isPlaying and isReady and #musiclist ~= 0 then luajava.runOnUiThread(function() ntime:setText(ctime(math.floor(mediaPlayer:getCurrentPosition()/1000))) hkuai:setValue(math.floor(mediaPlayer:getCurrentPosition()/1000)) end) end gg.sleep(60) end setOnExitListener(function() mediaPlayer:reset() mediaPlayer:release() window:removeView(floatWindow) tuichu=1 end) luajava.setFloatingWindowHide(false) end changan.controlRotation9 = function(control, time,t) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotation", { time,t }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.RESTART) xuanzhuandonghua:setDuration(400) xuanzhuandonghua:start() end) end function launch(appstart) local loadBox = getLoadingBox('正在启动游戏\n'..appstart) loadBox['显示']() if appstart ~= nil then gg.setProcess(appstart) gg.sleep(500) if tostring(gg.getTargetPackage()) == appstart then gg.toast("正在启动游戏") gg.processKill() tuichu=true luajava.setFloatingWindowHide(false) os.exit() end gg.toast("正在启动游戏...") app.startActivity(appstart) jci=0 --gg.sleep(5000) while true do gg.setProcess(appstart) gg.sleep(400) if tostring(gg.getTargetPackage()) == appstart then loadBox['关闭']() gg.alert("启动成功") else jci=jci+1 if jci==14 then loadBox['关闭']() gg.alert("自动获取进程失败\n请手动选择游戏进程") gg.setProcessX() break end end gg.sleep(100) end end end function card(cdv) logo=cdv[1] name=cdv[2] tags=cdv[3] func=cdv[4] if not x then x = 2 end tag = { LinearLayout, } for i = 1,#tags do tag[#tag+1] = { TextView, background = getHorizontalBG({0x00FF9700,0x00FF9700},45,2,0xffFF9700), layout_height = "20dp", padding = "2dp", textColor = 0xffFF9700, layout_marginLeft = "10dp", gravity = "center_vertical", text = " "..tags[i].." ", textSize = "9sp", } end tags = tag tmp = luajava.loadlayout( { FrameLayout, layout_height = "wrap_content", layout_width = "fill_parent", { LinearLayout, orientation = "vertical", layout_height = "100dp", layout_marginLeft = "4dp", layout_marginRight = "4dp", layout_marginTop = "2dp", layout_marginBottom = "2dp", layout_width = "match_parent", background=getVerticalBG({0xffffffff,0xffffffff},10,3,0xffe79268), { LinearLayout, layout_marginLeft = "10dp", layout_marginRight = "10dp", layout_marginTop = "10dp", layout_marginBottom = "10dp", layout_width = "match_parent", layout_height = "40dp", { ImageView, layout_width = "40dp", layout_height = "40dp", src = 获取图片(logo), }, { TextView, layout_height = "40dp", layout_marginLeft = "10dp", gravity = "center_vertical", text = name, textColor="#161616", textSize = "13sp", } }, tags }, { LinearLayout, onClick = function() luajava.newThread(function() 隐藏() func() end):start() end, background = getHorizontalBG({0xffe79268,0xffe79268},90), layout_height = "25dp", layout_width = "55dp", layout_gravity = "right", layout_marginRight = "10dp", layout_marginTop = "70dp", gravity = "center", { ImageView, layout_height = "20dp", layout_width = "15dp", src = getRes("rw1"), colorFilter=0xffffffff }, { TextView, textColor = "#ffffff", text = "启动", textSize = "10sp", layout_height = "20dp", gravity = "center", layout_width = "30dp", } } }) return tmp end function Island开关(name,func1,func2,nid) name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = function() end end if func2 == nil then func2 = function() end end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setBackground(getHorizontalBG({0x00C24C38,0x00F78F5C},5)) luajava.getIdValue(nid.."g"):setBackground(getHorizontalBG({"0xffff0000","0xffff0000","0xffff0000"},5,3,"0xffff0000")) end) _ENV[name] = "开" vibra:vibrate(6) pcall(func1) else luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setBackground(getHorizontalBG({0x00C24C38,0x00F78F5C},5)) luajava.getIdValue(nid.."k"):setBackground(getHorizontalBG({"0xffff0000","0xffff0000","0xffff0000"},5,3,"0xffff0000")) end) _ENV[name] = "关" vibra:vibrate(6) pcall(func2) end end end end function visi3(tid, ttid) local tview = luajava.getIdValue(tid) local ttview = luajava.getIdValue(ttid) if not tview then return 0 end if tonumber(tostring(tview:getVisibility())) == 8.0 then tview:setVisibility(View.VISIBLE) -- 设置文本视图不可见 top_music:setVisibility(View.GONE) else tview:setVisibility(View.GONE) -- 设置文本视图可见 top_music:setVisibility(View.VISIBLE) end end boxes = {} boxpic = {} function changan.lddLsland2(views) local tid = "LDDS"..guid () local ttid = tid.."6" local t1id = guid () kgid = views[1].."关" id = views[1].."id" local func = Island开关(views[1],func1,func2) ID = views[1].."id"..guid() boxpic[tid] = luajava.loadlayout { ImageView , } firadio = { LinearLayout, layout_width="match_parent", layout_height = "wrap_content" , layout_gravity = "center", orientation = "vertical", LayoutTransition=layoutTransition, onTouch = function() visi3 (tid , ttid) end } if type (views [1]) == "string" or type (views [1]) == "number" then firadio [# firadio + 1] = { LinearLayout, layout_width = 'match_parent', layout_height = "25dp", gravity = "center", elevation = "2dp", layout_marginRight = "4dp", layout_marginLeft = "4dp", gravity = "center_vertical", LayoutTransition=layoutTransition, { LinearLayout , layout_width = 'fill_parent' , layout_height = "60dp", gravity = "center_vertical" , background =灵动岛, { TextView , id="top_music", text =views[1], textSize = "9sp" , layout_width = "90dp" , layout_weight=1, textColor = "#ffffff" , Typeface=font, gravity = "center" , }, } }else os.exit () end radios = { LinearLayout , orientation = "vertical" , visibility = "gone" , id = luajava.newId (tid) , layout_width = 'fill_parent' , elevation = "3dp", layout_gravity = "center", } for i = 2 , # views do radios [# radios + 1] = views [i] end boxes[tid] = luajava.loadlayout(radios) firadio [# firadio + 1] = boxes[tid] _ENV [t1id] = luajava.loadlayout ({ LinearLayout, layout_width="match_parent", layout_height = "match_parent", layout_gravity = "center", { LinearLayout, layout_width = 'match_parent', layout_height = "wrap_content", layout_gravity = "center", elevation = "2dp", layout_marginRight = "4dp", layout_marginLeft = "4dp", background = luajava.loadlayout{GradientDrawable,color=灵动岛,cornerRadius=40}, firadio } }) return _ENV [t1id] end function visi (tid , ttid) vibra:vibrate(4) local tview = luajava.getIdValue (tid) local ttview = luajava.getIdValue (ttid) if not tview then return 0 end if tonumber (tostring (tview : getVisibility ())) == 8.0 then tview : setVisibility (View.VISIBLE) YoYoImpl:with("FadeIn"):duration(200):playOn(boxes[tid]) changan.controlRotation9(boxpic[tid],0,90) else tview : setVisibility (View.GONE) changan.controlWater (_ENV [tid.."6"] , 200) changan.controlRotation9(boxpic[tid],90,0) end end boxes = {} boxpic = {} function changan.box (views) local tid = "box"..guid () boxpic[tid] = luajava.loadlayout { ImageView , background = getRes("hei_right"), layout_width = "24dp" , layout_height = "24dp" , } local ttid = tid.."6" local t1id = guid () firadio = { LinearLayout , layout_width = 'fill_parent' , layout_height = "wrap_content" , layout_marginTop = "2dp" , layout_marginBottom = "2dp" , orientation = "vertical" , } if type (views [1]) == "string" or type (views [1]) == "number" then firadio [# firadio + 1] = { LinearLayout , layout_width = 'fill_parent' , layout_height = "30dp" , gravity = "center_vertical" , layout_marginTop = "2dp" , layout_marginLeft='4dp', layout_marginRight='4dp', elevation='2dp', layout_marginBottom = "2dp" , onClick = function () visi (tid , ttid) end , background = getButtonBG(), { TextView , text = views [1] , textSize = "13sp" , layout_marginLeft = "15dp" , layout_marginRight='-20dp', layout_width = "match_parent" , layout_weight=1, textColor = "#000000" , gravity = "center" , },{ LinearLayout , padding={"0dp","0dp","10dp","0dp"}, layout_width = "30dp" , layout_height = "30dp" , gravity = "center", boxpic[tid], } } else gg.alert ("changan.box的table内第一个元素必须是string") os.exit () end radios = { LinearLayout , layout_marginLeft = "0dp" , layout_marginRight = "0dp" , orientation = "vertical" , visibility = "gone" , id = luajava.newId (tid) , padding = "0dp" , layout_width = 'fill_parent' , } for i = 2 , # views do radios [# radios + 1] = views [i] end boxes[tid] = luajava.loadlayout(radios) firadio [# firadio + 1] = boxes[tid] _ENV [t1id] = luajava.loadlayout (firadio) return _ENV [t1id] end corbk = true 当前ui = 1 function 分区(x) 当前分区[当前ui]=x luajava.runUiThread(function() for i=1,分区页数[当前ui] do _ENV['menu'..当前ui..i]:setVisibility(View.GONE) end _ENV['menu'..当前ui..当前分区[当前ui]]:setVisibility(View.VISIBLE) end) end function 切换(x) 当前ui = x luajava.runUiThread(function() if 当前分区[当前ui]==nil then 分区(1) end for i = 1,菜单页数 do _ENV["ding"..i]:setTextColor(0xffaaaaaa) _ENV['ding'..i]:setBackground(slctb) _ENV["layout"..i]:setVisibility(View.GONE) end _ENV["ding"..当前ui]:setTextColor(0xff000000) _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) _ENV['ding'..当前ui]:setBackground(slcta) changan.controlWater(_ENV['ding'..当前ui],400) end) end 显示 = 0 beij2 = luajava.loadlayout({ GradientDrawable, color = "#001E1C27", cornerRadius = 10 }) function changan.text(txt,color,size) if not txt then txt = "未设置文字" end if not color then color = "#545454" end if not size then size = "12sp" end return luajava.loadlayout( { TextView, text = txt, textSize = size, textColor = color, layout_width = "match_parent", padding={'10dp','0dp','0dp','0dp'} }) end 显示 = 0 function 隐藏() luajava.runUiThread(function() if tonumber(tostring(chuangk:getVisibility())) == 8.0 then control:setVisibility(View.GONE) 显示 = 1 chuangk:setVisibility(View.VISIBLE) _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) changan.controlBigX(floatWindow,800) shadow1:setVisibility(View.VISIBLE) canSwipeUp = false canSwipeDown = true canv:setVisibility(View.VISIBLE) canvv:setVisibility(View.VISIBLE) floatWindow:setBackground(beij) mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL window : updateViewLayout (floatWindow , mainLayoutParams) else luajava.startThread(function() luajava.runUiThread(function() YoYoImpl:with("FadeOut"):duration(300):playOn(floatWindow) end) gg.sleep(300) luajava.runUiThread(function() chuangk:setVisibility(View.GONE) canSwipeUp = false canSwipeDown = false shadow1:setVisibility(View.GONE) floatWindow:setBackground(beij2) canv:setVisibility(View.GONE) canvv:setVisibility(View.GONE) control:setVisibility(View.VISIBLE) 显示 = 0 _ENV["layout"..当前ui]:setVisibility(View.GONE) YoYoImpl:with("FadeIn"):duration(300):playOn(floatWindow) mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE window : updateViewLayout (floatWindow , mainLayoutParams) end) end) end end) end import("android.media.AudioManager") audi = context:getSystemService("audio") audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end function jianting2() yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].min = audi:getStreamMinVolume(audiotype[i]) yinln[i].max = audi:getStreamMaxVolume(audiotype[i]) yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then audi:adjustStreamVolume(yinln[i].type,AudioManager.ADJUST_LOWER,0) gg.alert("up") elseif yinln[i].now < yinl[i].now then audi:adjustStreamVolume(yinln[i].type,AudioManager.ADJUST_RAISE,0) gg.alert("down\n"..yinln[i].now.."\n"..yinl[i].now) end end end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end function jianting(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now >= yinl[i].max then audi:adjustStreamVolume(yinln[i].type,AudioManager.ADJUST_LOWER,0) end if yinln[i].now > yinl[i].now then audi:setStreamVolume(yinln[i].type,yinl[i].now,0) func() end end end function guid() seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end local function exit() tuichu = 1 luajava.setFloatingWindowHide(false) luajava.post(function() window:removeView(floatWindow) end) end setExitEvent(exit) changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end changan.controlBigX = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end buts={} heir=getRes("heir") function changan.button(txt,func,txtc) if not txt then txt = "未设置" end if not txtc then txtc="#000000" end local tid="Cbutton"..guid() buts[tid]=luajava.loadlayout( { LinearLayout, layout_width = 'match_parent', layout_height = "wrap_content", { LinearLayout, layout_height='30dp', layout_width = "fill_parent", gravity = "center_vertical", layout_margin='5dp', elevation='3dp', background = getButtonBG(), padding="3dp", onClick = function() changan.controlWater(buts[tid],300) luajava.newThread(func):start() end, { TextView, --id = luajava.newId(tid), textColor = txtc, text = txt, textSize = "13sp", gravity='center', layout_height = "wrap_content", layout_width = "fill_parent", layout_weight=1, } }}) return buts[tid] end checkbg1 = getRes("bbts_checkoff") checkbg2 = getRes("bbts_check") checkbg3 = getVerticalBG({0x00aaaaaa,0x00aaaaaa},360,7,0xff999999) checkbg4 = getVerticalBG({0x00000000,0x00000000},360,11,0xffe79268) radoff = getVerticalBG({0xaaBDC7CD,0xaaBDC7CD},360) radon = getRes("dz_check") radiog={} function changan.intradio(nid,name,func) return { LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_weight=1, layout_marginLeft = "2dp" , layout_marginRight = "5dp" , layout_marginTop='2dp', layout_marginBottom='8dp', gravity = "center_vertical" , onClick = function () --changan.controlWater (_ENV [tid] , 200) func() end , { ImageView , id = luajava.newId (nid) , layout_width = '15dp' , layout_height = "15dp" , layout_marginLeft = "2dp" , layout_marginRight = "4dp" , src =radoff , padding='0dp', } , { TextView , gravity = "top" , text = name , textSize="12sp", textColor = '#000000' , layout_width = 'wrap_content' , layout_height = 'wrap_content' , } } end local RadTint=ColorStateList({ {android.R.attr.state_checked}, {-android.R.attr.state_checked}, {}, }, { 0xff5AA7FF, 0xff545454, 0xff545454 }) function changan.intcheck(name,func1,func2) local nid = name..guid() local func = 开关(name,func1,func2,nid) if not name then name = "未设置" end return { LinearLayout, layout_width = 'match_parent', layout_weight=1, layout_height = "42dp", layout_marginTop = "1dp", layout_marginBottom = "1dp", padding = "1dp", { LinearLayout, padding="3dp", layout_width = 'match_parent', layout_height = "wrap_content", gravity = "center_vertical", --background=getVerticalBG({0xffFFFDF2,0xddffffff,0xffFFFDF2},15,8,0xffFFDA71), { CheckBox, id=luajava.newId(nid.."t"), layout_width = '32dp', layout_height = '32dp', padding = "0dp", __onFinish=function(v) v:setButtonTintList(RadTint) end, onClick = function() luajava.newThread(function() func() end):start() end, },{ TextView, gravity = "left", text = name, textColor=0xff000000, textSize = "14sp", layout_width = 'match_parent', layout_weight=1, onClick = function() local v=luajava.getIdView(nid..'t') if v:isChecked() then v:setChecked(false) else v:setChecked(true) end luajava.newThread(function() func() end):start() end, }, } } end function 开关(name , func1 , func2 ) local localname=name local tname=name..guid() if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1 ) == "function" then return function() namers = _ENV [ tname ] if namers ~= "开" then _ENV [ tname ] = "开" pcall(func1 ) else _ENV [ tname ] = "关" pcall(func2 ) end end end end swfuncs,buts,sliders,boxes,textvs={},{},{},{},{} function changan.check(cklist) if #cklist==0 then return nil end local rest = { LinearLayout, layout_width = 'match_parent', layout_height = "wrap_content", gravity = "center", orientation="vertical", } for i = 1, #cklist,2 do local tempTable = {LinearLayout, layout_width = 'match_parent', layout_height = "wrap_content", gravity = "left", orientation="horizontal" } for j = 0, 1 do if cklist[i + j] ~= nil then local name = cklist[i + j][1] local func1 = cklist[i + j][2] local func2 = cklist[i + j][3] if not name then name = "未设置" end rstt = changan.intcheck(name,func1,func2) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(rest, tempTable) end return rest end function changan.radio(cklist) local rid=guid() radiog[rid]={} rest = { LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , } local restt={ LinearLayout , layout_width = 'match_parent' , layout_weight=1, layout_height = "wrap_content" , gravity = "left" , orientation='vertical', } for i = 1, #cklist,4 do local tempTable = {LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "left", orientation="horizontal" } for j = 0, 3 do if cklist[i + j] ~= nil then local nid = name..guid () local name = cklist[i + j][1] radiog[rid][nid]=false local func1 = radin(rid,nid,cklist[i + j][2],name) if not name then name = "未设置" end local rstt = changan.intradio(nid,name,func1) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(restt, tempTable) end rest [# rest + 1] = restt return luajava.loadlayout (rest) end switchs={} MSwitch = {} function changan.switch(name,func1,func2) ID = name..guid() MSwitch[#MSwitch+1] = ID Checked = false if name=="音量键隐藏UI" then 音量键 = true Checked = true end if name=="摇一摇隐藏UI" then 摇一摇 = true Checked = true end rest = luajava.loadlayout({ LinearLayout, layout_width="fill_parent", layout_height = "47dp", gravity = "center", { LinearLayout, layout_width = 'fill_parent', layout_height = "40dp", gravity = "center", elevation = "2dp", layout_marginRight = "4dp", layout_marginLeft = "4dp", background = getButtonBG(), { TextView, Typeface=font, gravity = "top", text = name, textColor = "#000000", textSize = "13sp", layout_weight = 1, layout_width = 'fill_parent', layout_marginLeft = "10dp", layout_marginRight = "20dp", }, { MaterialSwitch, id = luajava.newId(ID), layout_weight = 1, checked = Checked, layout_width = 'fill_parent', layout_height = 'wrap_content', onCheckedChange = function(compoundButton, isChecked) luajava.newThread(function() if isChecked then pcall(func1) else pcall(func2) end end):start() end } } }) return rest end import "android.graphics.Color" import "android.content.res.ColorStateList" function SliderColor(id,color1,color2,color3) id:setTrackActiveTintList(ColorStateList({{}},{color1})) id:setTrackInactiveTintList(ColorStateList({{}},{color2})) id:setThumbTintList(ColorStateList({{}},{color3})) end function SwitchColor(id,color1,color2,color3,color4) id:setTrackTintList(ColorStateList({{android.R.attr.state_checked},{}},{color1,color2})) id:setThumbTintList(ColorStateList({{android.R.attr.state_checked},{-android.R.attr.state_checked}},{color3,color4})) end chazhi={} chajv={} function changan.seek(name,bian,smin,smax,nows) _ENV[bian] =nows smin=tonumber(smin) smax=tonumber(smax) if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() kid=guid().."sk" rest = luajava.loadlayout({ LinearLayout, layout_width = 'match_parent', layout_hight = "match_parent", { LinearLayout, id=luajava.newId(kid), layout_width = 'match_parent', layout_hight = "match_parent", layout_marginTop = "3dp", layout_marginBottom = "3dp", layout_marginLeft = "5dp" , layout_marginRight = "5dp" , gravity = "center_vertical", elevation='3dp', background = getButtonBG(), { TextView, padding={"5dp","10dp","0dp","10dp",}, gravity = "top", textColor='#000000', text = name, id = luajava.newId(names), layout_width = '100dp', --layout_marginLeft = "5dp", layout_marginRight = "0dp", }, { Slider, thumbHeight='23dp', trackHeight='15dp', trackStopIndicatorSize='0dp', tickVisible=false, __onFinish=function(v) v:setTrackActiveTintList(ColorStateList({{},},{0xff5AA7FF})) v:setTrackInactiveTintList(ColorStateList({{},},{0xff5AA7FF})) v:setThumbTintList(ColorStateList({{},},{0xff5AA7FF})) luajava.setInterface(v, 'addOnChangeListener', function(SeekBar, var2, var3) _ENV[bian] = var2 end) end, layout_width = 'match_parent', id=luajava.newId(name.."seekbar"), valueFrom=smin, valueTo=smax, value=nows, stepSize=1.0, } }}) luajava.getIdView(name..'seekbar'):setHaloRadius(100)--拖动时北景阴影大小 return rest end import('android.content.res.ColorStateList') local swfuncs={} swcDraw=ColorStateList({ {android.R.attr.state_checked}, {-android.R.attr.state_checked}, }, { 0xff0062ff, 0x33d7d7d7, }) swcThumb=ColorStateList({ {android.R.attr.state_checked}, {android.R.attr.state_pressed}, {-android.R.attr.state_pressed}, }, { 0xff5AA7FF, 0xff5AA7FF, 0xff5AA7FF }) swfuncs={} radon=getRes("heiraon") radoff=getRes("heiraoff") radiog={} function changan.radioM3 (cklist) local rid=guid() radiog[rid]={} rest = { LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "30dp" , gravity = "top" , orientation = "vertical" , } if type (cklist [1]) == "string" then rds=2 rest [# rest + 1] = { TextView , gravity = "left" , padding="5dp", text = cklist [1] , textSize = "13sp" , textColor = 0xff000000 , layout_width = 'fill_parent' , layout_height = 'wrap_content' , layout_marginLeft = "10dp" , layout_marginRight = "5dp" , layout_marginTop = "0dp" , layout_marginBottom = "0dp" , } else rds=1 end local restt={ RadioGroup, layout_width = 'match_parent', layout_height = "wrap_content", gravity = "center_vertical", layout_marginRight = "10dp", layout_marginLeft = "10dp", layout_marginTop='4dp', layout_marginBottom='4dp', elevation='2dp', orientation = "vertical" , background = getButtonBG(), } for i = rds , # cklist do local name = cklist [i] [1] local func = cklist [i] [2] if not name then name = "未设置" end local nid = name..guid () radiog[rid][nid]=false local tid = nid..guid () restt [# restt + 1] = { RadioButton , layout_width = '250dp' , layout_height = "wrap_content" , layout_marginLeft = "4dp" , layout_marginRight = "10dp" , text = name , textSize="13sp", buttonTintList = ColorStateList({ {} }, { 0xff5AA7FF }), textColor = 0xff000000 , gravity = "center_vertical" , onClick = function (v) --changan.controlWater (v, 200) luajava.startThread(func) end } end rest [# rest + 1] = restt return luajava.loadlayout (rest) end function radin(rid,nid,func) return function() for k,v in pairs(radiog[rid]) do luajava.getIdValue(k):setBackground(radoff) if k==nid and v~=true then luajava.getIdValue(k):setBackground(radon) v=true, luajava.newThread(func):start() end end end end 无=function() end function 开关(name,func1,func2) local localname=name if func1 == nil then func1 = function() end end if func2 == nil then func2 = function() end end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then _ENV[name] = "开" pcall(func1) else _ENV[name] = "关" pcall(func2) end end end end chips={} function changan.intchip(name,func1,func2,size) nid = name..guid() lname=name local func = 开关(nid,func1,func2,lname) if not name then name = "未设置" end ID = name..guid() local rest = { LinearLayout, layout_width = 'match_parent', layout_weight=1, layout_height = "42dp", layout_marginTop = "1dp", layout_marginBottom = "1dp", padding = "1dp", { ChipGroup, padding="3dp", layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center_vertical", { Chip, layout_width = 'wrap_content', layout_height = '40dp', checked="true", text=name, setCheckable = true, setChipIconVisible = true, --显示icon setChipIcon = luajava.getBitmapDrawable(chip图片), onClick=function() luajava.newThread(function() pcall(func) end):start() end } }} return rest end 背景图片= "https://www.cccimg.com/view.php/10391cfd36d1cd370bd7200065e60b9f.png" 悬浮窗图标 = "https://www.cccimg.com/view.php/10391cfd36d1cd370bd7200065e60b9f.png" function huiz()---绘制必须放在这里面 end 第一页 = {--创建分页,结尾调用 ['分页名字']="主页", ['分页图标']="https://www.cccimg.com/view.php/10391cfd36d1cd370bd7200065e60b9f.png", ['功能配置']={ changan.button('选择进程',gg.setProcessX), changan.button("Fix防闪", function () local items, count = {}, 0 local liblist = { {"libanogs.so", { { 0x00574004, -721215457, 4}, { 0x00574050, 17024, 4}, { 0x00574058, 17024, 4}, { 0x00000550, 17024, 4} }}, } for i=1,#liblist do local r=gg.getRangesList(liblist[i][1])[1] if r then local base=r.start for j=1,#liblist[i][2] do count=count+1 items[count]={ address=base+liblist[i][2][j][1], flags=liblist[i][2][j][3], value=liblist[i][2][j][2], freeze=true } end end end if count>0 then gg.addListItems(items) end gg.toast("开启成功") string.toMusic('防闪开启成功')---语音 end), changan.button("Logo过检测", function () local items, count = {}, 0 local SO_NAME_MAP = { anogs = "libanogs.so", Tdatamaster = "libTDataMaster.so", } local PATCHES = { { so = "anogs", offset = 0x5201FC, asm = "RET" }, { so = "anogs", offset = 0x51FA8C, asm = "RET" }, { so = "anogs", offset = 0x2D62D0, asm = "RET" }, { so = "anogs", offset = 0x4F32D8, asm = "B [PC,#0x80]" }, { so = "anogs", offset = 0x4F33B8, asm = "B [PC,#0x80]" }, { so = "anogs", offset = 0x342598, asm = "NOP" }, { so = "anogs", offset = 0x3424C0, asm = "RET" }, { so = "anogs", offset = 0x3DFAE0, asm = "LDRB W12, [X20]" }, { so = "anogs", offset = 0x227080, asm = "MOV X0, XZR" }, { so = "anogs", offset = 0x49AA48, asm = "LDRB W9, [X0]" }, { so = "anogs", offset = 0x3424C0, asm = "RET" }, { so = "anogs", offset = 0x2CA7C4, asm = "MOV X0, XZR" }, { so = "anogs", offset = 0x33054C, asm = "NOP" }, --VM { so = "anogs", offset = 0x213F88, asm = "NOP" }, { so = "anogs", offset = 0x2142E0, asm = "RET" }, { so = "anogs", offset = 0x1DEFF0, asm = "RET" }, { so = "anogs", offset = 0x21AFA0, asm = "NOP" }, --mrpcsmrg { so = "anogs", offset = 0x468D58, asm = "NOP" }, { so = "anogs", offset = 0x2F4F30, asm = "NOP" }, { so = "anogs", offset = 0x3AFF1C, asm = "NOP" }, { so = "anogs", offset = 0x4DF084, asm = "MOVZ X0, #1" }, { so = "anogs", offset = 0x1dc798, asm = "MOVZ X0, #0" }, } function find_so_base(so_name) local ranges = gg.getRangesList(so_name) if #ranges > 0 then return ranges[1].start end return nil end function silent_patch() local patch_list = {} local success_count = 0 for _, patch in ipairs(PATCHES) do local so_path = SO_NAME_MAP[patch.so] if not so_path then goto continue end local base = find_so_base(so_path) if not base then goto continue end local target_addr = base + patch.offset table.insert(patch_list, { address = target_addr, flags = gg.TYPE_DWORD, value = "~A8 " .. patch.asm, freeze = true }) success_count = success_count + 1 ::continue:: end if #patch_list > 0 then gg.setValues(patch_list) gg.addListItems(patch_list) return true, success_count end return false, 0 end local success, count = silent_patch() gg.toast("开启成功") string.toMusic('开启成功')---语音 end), } } 第二页 = { ['分页名字']="设置", ['分页图标']="https://www.cccimg.com/view.php/10391cfd36d1cd370bd7200065e60b9f.png", ['功能配置']={ changan.button( "退出", function() tuichu=1 end), } } changan.menu({ 第一页,--调用上边的分页配置 第二页, })