<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>1807635797</ID>
      <Description>"进房播报"</Description>
      <Options moHideChildren="1"/>
      <ShowAsSigned>1</ShowAsSigned>
      <Color>FF80FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
alloc(jfbbid,10)
registersymbol(jfbbid)
alloc(jfbbmnh,30)
registersymbol(jfbbmnh)
alloc(jfbbpu,70)
registersymbol(jfbbpu)
jfbbid:
dd #1
jfbbmnh:
dd #1000
jfbbpu:
db 'DISPATCHER_BROADCAST_FROM_CLIENT'
[DISABLE]
dealloc(jfbbid)
unregistersymbol(jfbbid)
dealloc(jfbbmnh)
unregistersymbol(jfbbmnh)
dealloc(jfbbpu)
unregistersymbol(jfbbpu)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>392154</ID>
          <Description>"ID:1~17"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF80FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>jfbbid</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>1807688177</ID>
          <Description>"迷你号"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF80FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>jfbbmnh</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>1807688176</ID>
          <Description>"开启脚本"</Description>
          <Color>FF80FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
alloc(XE,512)
createthread(XE)
globalalloc(XE_m,1314)
luacall(writeString("XE_m",'{"id":' .. readInteger("jfbbid") .. ',"vipTime":0,"uin":' .. readInteger("jfbbmnh",30) .. '}'))
XE:
pushad
call libMiniBaseEngine.dll+29A940
push XE_m
push jfbbpu
xor edx,7F2A9C4D
xor eax,1E5B8039
push edx
push eax
call libSandboxEngine.dll+5DE1B0
popad
ret
[DISABLE]
dealloc(XE)
dealloc(XE_m)
unregistersymbol(XE_m)
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
